Two smartphones displaying a sports app interface with AFL logos, match scheduling, and planning features against a blue and red gradient background.

AFL

An emphasis on involving newcomers to the sport of football

Client

AFL


Agency

Bound


Workshop, UX Testing, UI Design

Category

Background

The AFL is Australia’s premier professional Australian rules football league, evolving from the Victorian Football League, founded in 1896. Renamed the AFL in 1990 to reflect its national reach, it now features 18 teams from across the country, with Tasmania joining in 2028. Known for its high-energy game play and passionate fan base, the AFL is a cornerstone of Australian sports culture.

The Problem

With competition from other professional sports, the AFL aims to reach a broader audience by expanding its brand into more regions of Australia. New South Wales and Queensland are key focus areas, as these states are perceived to have limited awareness of the sport despite hosting multiple AFL teams. The AFL recognises that much of this audience is new to the game, and its current offerings are not well-suited to those with little knowledge of the sport.

My Role

In collaboration with another designer, we led the AFL’s new initiative. My role included co-facilitating a lean UX workshop, conducting user interviews, designing UI prototypes, and refining them based on feedback. Upon completion, we presented our findings and recommendations to the wider team, offering strategies to expand their audience in the targeted regions.

Smartphone displaying an AFL sports app interface, showing match schedules and ticket options, placed on a modern, textured surface.
Aerial view of a large stadium surrounded by trees and urban landscape under a cloudy sky.

The workshop took place over a day, with 25 AFL staff members from various departments taking part in the focus group, offering a wide range of insights on making an impact. This set a solid foundation, allowing us to explore ways to enhance the digital experience for casual fans.

By the end, we discovered that the current homepage and app are primarily focused on the avid fan. An improved version will address this by creating a more inclusive and well-rounded digital experience for a broader audience.

Lean UX Workshop

A group of people are in a meeting room with wooden panel walls. One person is standing and pointing to papers on the wall. Others are seated, some with laptops and notebooks, engaged in the presentation. The table in the foreground has documents, sticky notes, pens, and a handbag.

After analysing several scenarios with the larger group, we identified key takeaways and universal needs to engage casual fans with the sport and relevant content.

These needs are centered around providing users with opportunities to connect with the sport. The three core hypotheses that emerged from the session were diversified engagement, a positive match day experience, and increased participation.

Based on these insights, our focus for the new prototype will be on testing three key enhancements: a streamlined design and navigation, a matchday planner and booking widget, and an enhanced AI search feature.

Workshop Takeaways

A screenshot from an AFL website on mobile view featuring sports news articles. The top section labeled 'Editor's Pick' displays two articles: one on Neville Jetta's coaching career, and another on the changing era of AFL players. Below, an advertisement for the Sir Doug Nicholls Round event is displayed, followed by more news articles about AFL players and events.
AFL website homepage with options for Toyota AFL Premiership Season Fixture, NAB AFLW Competition, and AFL Draft. Sections for 'Ways to Play,' 'Coach,' and 'Umpire' are included. Contains images of players and coaches, with a promotion for the AFL Live Official App at the bottom displaying mobile app interfaces.
Screenshot of AFL webpage showing a video titled 'GETTABLE: Crows hunt 'big fish,' Swan's call, Cat in talks, trade changes coming,' featuring Riley Beveridge and Cal Twomey. Includes sections on analysis articles about coaching technology and Reid's signature move, with a countdown to the next AFL match.
AFL website featuring Damian Barrett with links to podcasts, videos, and match videos. The top navigation includes sections like Video, Match Centre, Ladder, and Stats. There's an emphasis on Damian Barrett's stories and content.
A digital interface design prototype for a sports-related mobile application in Figma. The design features multiple screens connected by flow lines, showcasing various app functions like homepage, team selection, match calendar, and search. The workspace includes layers and file organization on the left sidebar.
Screenshot of AFL website with news headlines and images about recent matches and player performances.
Blue curved arrow pointing downwards on a black background.
Mobile app screen displaying the AFL logo and navigation options. It shows upcoming matches for Round 10, May 16-19, featuring teams like GC SUNS vs GEELONG CATS and SYDNEY SWANS vs CARLTON, with options to buy tickets. There’s a section to plan match day experiences.
Curved blue arrow pointing upward-right on a transparent background.
Left turn arrow icon on black background
A mobile screen displaying an AFL match planner showing results for Victoria. Matches listed: Essendon vs. GWS Giants on May 11, 2024, at Marvel Stadium, and Geelong vs. GWS Giants on May 25, 2024, at GMHBA Stadium. Options to buy tickets or visit match center are available.
Smartphone displaying AFL app with game details for GWS Giants vs Bulldogs, round 10 of Toyota AFL Premiership Season 2024 at GIANTS Stadium in Sydney, Australia.

Adopting a truly human-centered approach, we collaborated with a multicultural group of participants who were new to both Australia and the sport of AFL. This allowed us to gain authentic insights into their needs and expectations. Through this process, we developed a deeper understanding of what newcomers and casual fans look for when interacting with AFL’s platform. Based on their feedback, we refined our prototype to enhance usability and accessibility.

Following each testing session, participants completed a survey that captured collective ratings of the experience. The overall ratings were strong, providing valuable insights into opportunities for improvement and potential next steps for further engagement with the AFL.

Prototype Testing

45 

/50

Did you find the AFL match booking widget useful?

39

/50

Did the new AFL Play widget meet your needs and prove useful?

Did the refined AFL digital experience meet your needs?

38

/50

38

/50

How likely are you to attend a game after the new AFL Homepage exp?

36

/50

Did you find the new AFL homepage
easy to navigate?  

22

/50

How likely are you to search for something directly in the AFL site? 

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